﻿using DeepEarth.Core;

namespace DeepEarth.Toolkit.Controls
{
    public class LocationWithFormat : Location
    {
        public CoordinateSystem LocationFormat { get; set; }
    }

    public class LocationUtm
    {
        public int Zone { get; set; }
        public double Easting { get; set; }
        public double Northing { get; set; }
    }
}
